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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games Performance in Russia for Q2 2024

High fantasy games in Russia saw diverse performance trends in Q2 2024, with notable fluctuations in downloads, revenue, and active users across the top 5 titles.

Top 5 High Fantasy Games Performance in Russia for Q2 2024

In Q2 2024, high fantasy games in Russia showcased diverse performance trends across downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive view of the market dynamics for the top 5 titles.

Genshin Impact saw fluctuating revenue throughout the quarter, peaking at approximately $161K in the week of April 22 and reaching a low of around $35K in the week of May 20. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching about 44K in the week of June 3. Weekly active users experienced a peak of around 1.08M in the week of April 22, gradually declining to approximately 865K by the end of June.

Mobile Legends: Bang Bang exhibited a steady revenue trend with a high of about $102K in the week of April 8 and a low of approximately $55K in the week of May 20. Downloads showed a consistent pattern, peaking at around 53K in the first week of April and ending the quarter at about 46K. Weekly active users hovered around the 1.78M mark, with minor fluctuations throughout the quarter.

Hero Wars: Alliance experienced variable revenue, peaking at approximately $141K in the week of May 13 and dropping to around $23K in the week of April 29. Downloads were relatively low, averaging around 9K per week, with a slight dip towards the end of the quarter. Weekly active users remained stable, averaging around 76K to 83K throughout the period.

Rush Royale: Tower Defense TD showed a mixed revenue trend, peaking at approximately $55K in the week of May 20 and reaching a low of about $23K in the final week of June. Downloads were consistent, averaging around 13K per week, with a slight decline towards the end of the quarter. Weekly active users peaked at around 176K in the week of April 22, ending the quarter at approximately 129K.

War and Order had steady revenue, peaking at approximately $35K in the week of May 6 and maintaining around $20K to $29K for most of the quarter. Downloads averaged around 7K per week, with minor fluctuations. Weekly active users remained stable, averaging around 57K to 62K throughout the quarter.

For more insights into the performance of high fantasy games and other app categories, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024